Clashing of Worlds
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Clashing of Worlds

Worlds that have no connection to one another are suddenly starting to be mixed and mashed, how will this turn out....will heroes join to finally stamp out evil or will this cause more trouble than ever before?
 
HomeHome  PortalPortal  SearchSearch  Latest imagesLatest images  RegisterRegister  Log inLog in  

 

 Hades's Spells

Go down 
AuthorMessage
DrEggman
The Mad Genius
The Mad Genius
DrEggman


Number of posts : 167
Age : 33
Registration date : 2008-02-26

Character sheet
Max Energy Points:
Hades's Spells Left_bar_bleue190/190Hades's Spells Empty_bar_bleue  (190/190)
Number of Characters: 3

Hades's Spells Empty
PostSubject: Hades's Spells   Hades's Spells Icon_minitimeSat Jul 14, 2012 3:55 pm

Owner: Hades

Name: Deception

Element: Shadow

Cost: Varies

Range: Varies

Effects: Hades's body will glow with a crimson and black aura of energy that will cause the area around him to shimmer and shift like a mirage, this is done through the use of his kind's natural affinity for illusions. The main use of this spell is to redirect spells and confuse others, this means by using enough EP he is able to make a spell that would harm him go flying off toward another. The same can be said for him to make a spell meant to help another go to him instead, simply put it makes using spells around him a dangerous prospect.

He MUST use the same amount of EP as the user though and it ONLY works on spells, forms attacks, summon attacks, weapon special attacks, and pet special attacks are not affected.


Owner: Hades

Name: Drain

Element: Death

Cost: 20/40/60

Range: Medium

Effects: Hades's claws glow with a sickly green aura when he readies this attack but the true danger comes from when he launches it, the green aura will send out four magical tendrils from each claw toward a single target in an attempt to stab into the person. If the target is unable to dodge he or she will suffer damage of varying degrees as the attack drains them of life energy quite quickly, the amount of damage the person takes will also determine the amount of healing Hades is given.

20= Light Death damage and light healing, 40= Medium Death Damage and medium healing, while 60= Heavy Death Damage and heavy healing.


Owner: Hades

Name: Night Daze

Element: Shadow

Cost: 40

Range: Long

Effects: Hades gathers a large amount of shadow magic into his form that causes black wisp of energy to shimmer and slither around in the air near his body, his eyes will then glow crimson red for a second before he unleashes a shock wave of shadow magic in all directions to harm his foes. The shock wave of shadow magic will deal out heavy damage thirty feet in all directions from his body and will most likely knock a person back by at least five feet from the blow.


Owner: Hades

Name: Carbon Copy

Element: Shadow

Cost: Varies

Range: Varies

Effects: Using this ability Hades is able to mimic another being's spell to the letter, this means if he sees a fire spell launched at him he can send an exact copy of it right back at the user of the original. The amount of energy he uses it equal to the amount of energy the original requires as well, this is only possible due to him having a rather firm grasp of illusions magic and his own kind's affinity for copying others. This ONLY works though when the spell he is copying is in action, he can't throw a fireball when ever he wants. He can only do so if he sees a fireball being used at the moment, this does mean he can't even use a healing spell he copied again even if he wanted to use it at a different time.
Back to top Go down
 
Hades's Spells
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Clashing of Worlds :: Creation :: Spells and Skills-
Jump to: