Effects: Hades's body will glow with a crimson and black aura of energy that will cause the area around him to shimmer and shift like a mirage, this is done through the use of his kind's natural affinity for illusions. The main use of this spell is to redirect spells and confuse others, this means by using enough EP he is able to make a spell that would harm him go flying off toward another. The same can be said for him to make a spell meant to help another go to him instead, simply put it makes using spells around him a dangerous prospect.
He MUST use the same amount of EP as the user though and it ONLY works on spells, forms attacks, summon attacks, weapon special attacks, and pet special attacks are not affected.
Effects: Hades's claws glow with a sickly green aura when he readies this attack but the true danger comes from when he launches it, the green aura will send out four magical tendrils from each claw toward a single target in an attempt to stab into the person. If the target is unable to dodge he or she will suffer damage of varying degrees as the attack drains them of life energy quite quickly, the amount of damage the person takes will also determine the amount of healing Hades is given.
20= Light Death damage and light healing, 40= Medium Death Damage and medium healing, while 60= Heavy Death Damage and heavy healing.
Name: Night Daze
Effects: Hades gathers a large amount of shadow magic into his form that causes black wisp of energy to shimmer and slither around in the air near his body, his eyes will then glow crimson red for a second before he unleashes a shock wave of shadow magic in all directions to harm his foes. The shock wave of shadow magic will deal out heavy damage thirty feet in all directions from his body and will most likely knock a person back by at least five feet from the blow.
Name: Carbon Copy
Effects: Using this ability Hades is able to mimic another being's spell to the letter, this means if he sees a fire spell launched at him he can send an exact copy of it right back at the user of the original. The amount of energy he uses it equal to the amount of energy the original requires as well, this is only possible due to him having a rather firm grasp of illusions magic and his own kind's affinity for copying others. This ONLY works though when the spell he is copying is in action, he can't throw a fireball when ever he wants. He can only do so if he sees a fireball being used at the moment, this does mean he can't even use a healing spell he copied again even if he wanted to use it at a different time.